Adapting Trends: Game Publishers’ Monetization Strategies

As the gaming industry continues to evolve, game publishers are increasingly adapting their monetization strategies to keep pace with shifting trends. The rise of live streaming and esports has transformed the landscape, presenting new opportunities and challenges for generating revenue. To stay competitive, publishers must navigate these changes and implement innovative approaches to capitalize on emerging trends. Here’s a closer look at how game publishers are adapting their monetization strategies to meet the demands of live streaming and esports.

Adapting to Streaming-Friendly Game Design

“At The Game Marketer, we work with a variety of game studios and brands and are seeing firsthand the profound rise of live-streaming platforms and esports and their impact on the traditional gaming market. 

These changes are reshaping how games are consumed, marketed, and monetized. Live streaming has transformed gaming into a spectator sport, broadening its appeal and creating new revenue streams. It has allowed gamers to build communities around their favorite titles, driving continuous engagement and extending the lifecycle of games.

Publishers are increasingly focusing on creating games that are “streamer-friendly” and have strong competitive elements. These games are designed with features that enhance viewer engagement, such as spectator modes, easy-to-follow gameplay, and interactive elements that allow audiences to participate directly in the streams. They are increasing their influencer marketing budgets at the expense of other areas as they recognize its growing importance.

The rise of live streaming and esports has accelerated the adoption of the Games as a Service (GaaS) model. Instead of relying solely on one-time purchases, publishers are emphasizing ongoing revenue through microtransactions, battle passes, and downloadable content (DLC). This approach ensures a steady stream of income as players are more likely to spend on cosmetics, new content, and other in-game items over time.

Collaborations with influencers and streamers have become a critical component of marketing strategies. By partnering with popular streamers, game publishers can leverage their reach and credibility to promote new releases and updates. This influencer marketing approach is particularly effective in generating hype and driving early adoption among dedicated fanbases. Just a few years ago, traditional PR was a main marketing channel; now, influencer and paid media dominate.

We are also observing a significant trend of brands seeing esports and video games as ideal channels to target younger audiences that they might not reach otherwise. For instance, we recently worked with a furniture brand to secure a partnership deal with a well-known esports team, effectively aligning the brand with the gaming community. 

Additionally, we are seeing increased requests from brands to run in-game advertising so their products can be seen inside the games people are playing, either as ads or product placements.”

Philip Driver - Featured

Philip Driver, CEO, The Game Marketer

Engaging Customers with Virtual Events

“Live streaming cooking classes and virtual food festivals have gained traction, especially during the pandemic. This has led us to adapt our marketing strategies by creating engaging online content that connects with customers beyond the dining room.

We’ve also recognized the importance of fostering a community around our brand, similar to how esports teams cultivate fan bases. We’ve launched online forums, social media groups, and loyalty programs to create a sense of belonging among our patrons. This not only drives repeat business but also provides valuable insights into our customers’ preferences and behaviors.

While the rise of live streaming and esports hasn’t directly impacted our monetization strategies, it has emphasized the importance of creating immersive and engaging experiences for our customers, both online and offline. This has led us to invest in virtual events, interactive marketing campaigns, and personalized offers to keep our customers engaged and coming back for more.”

Alex Cornici - Featured

Alex Cornici, Director of Marketing, Awesome Hibachi

Sponsored Streams as Marketing Strategy

“The market has shifted from traditional ad spots on places like YouTube, TV, and major sporting events to sponsored streams. There was even a controversial conversation where an indie game developer was complaining about the price of sponsored streams. 

Usually, the price of these sponsored streams is cheaper than the price of a traditional ad spot, but you have a smaller audience and often a smaller conversion rate. Also, there is no guarantee that the creator will favorably cover the product, so it can be a risky move. 

However, there have been some major successes, most recently with Kai Cenat playing Elden Ring and bringing hundreds of thousands of eyes on the game almost two full years after its release.

Regardless, more marketing professionals are seeing the value in this method as an advanced “Word of Mouth” marketing strategy.”

Randall Wade - Featured

Randall Wade, Independent Games Media, SaiyaRan Gaming

Cloud Gaming and Esports Revenue Streams

“The rise of live-streaming platforms and esports has profoundly impacted the traditional gaming market. Cloud gaming, for example, enables users to stream games from remote servers, eliminating the need for expensive hardware. Though pioneers like OnLive have launched such services, challenges such as latency and lower video quality persist. Major players like Sony (PlayStation Now), NVIDIA (GeForce NOW), and Google (Google Stadia) now offer cloud gaming platforms.

Live streaming has also surged in popularity, with gamers using platforms like Twitch, YouTube Gaming, and Facebook Gaming to share their experiences with a wide audience. This not only fosters community but also opens up opportunities for sponsorships and donations.

Esports, professional video game competitions, have become massive spectacles, attracting large audiences and generating revenue through various means like advertising, tickets, sponsorships, and media rights.

Game publishers have adapted to these changes by implementing in-game monetization strategies such as microtransactions and season passes. They also focus on cross-platform support to reach a broader audience and integrate esports features into their games for professional competitions and streaming.”

Senad Hajlovac, Project Coordinator

Monetization via Streaming Integration

“The rise of live-streaming platforms like Twitch and the explosive growth of esports have significantly impacted the traditional gaming market. Game publishers are adapting their monetization strategies in several key ways to capitalize on these trends.

First, publishers are increasingly integrating their games with streaming platforms to drive engagement and microtransactions. For example, enabling streamers to earn a cut of in-game purchases made by their viewers incentivizes them to showcase the game. Publishers are also selling in-game items and skins specifically designed for streaming to generate revenue.

Second, publishers are investing heavily in turning their competitive multiplayer titles into viable esports. This involves funding tournaments, partnering with esports organizations, and creating in-game ecosystems that support a thriving competitive scene. Esports not only extends the lifespan of games but also opens up lucrative sponsorship, media rights, and merchandising opportunities.

Finally, publishers are adopting games-as-a-service models to continuously deliver fresh content and features that keep players engaged and spending over time. Season passes, battle passes, and regular content updates have become essential for driving recurring revenue as an alternative to one-time game sales. Altogether, streaming and esports have pushed publishers to treat games as ongoing live services designed to maximize long-term monetization.”

Gustav Nicholson - Featured

Gustav Nicholson, Editor, Ampifire

Live Tournaments Enhance Player Engagement

“The rise of live-streaming platforms and esports has transformed the traditional gaming market by creating new revenue streams and fan engagement opportunities. 

At Online Solitaire, we’ve adapted by incorporating live tournaments and streaming capabilities, enabling players to engage in real-time. This approach not only enhances the gaming experience but also opens up avenues for monetization through sponsorships and in-stream advertising. 

Game publishers are increasingly harnessing these platforms to reach wider audiences and boost engagement.”

Holger Sindbæk - Featured (1)

Holger Sindbæk, Founder, Online Solitaire

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One response to “Adapting Trends: Game Publishers’ Monetization Strategies”

  1. Andrea Fernández

    I didn’t know about cloud gaming. Wow, how the world has changed since I played SNES! Interesting!

    Like

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